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    • Hello Everyone, While I was going through and completely re-vamping the early/mid/end-game content, npc drops, stats, etc... I figured it'd make your life and my life easier to do a gear progression guide while I work on doing this!   Tier 1: Starter Gear -> Crystal Key Gear After completing the tutorial, it is recommended that the first thing you do is to complete the ::ckey requirements in order to start your journey here at Nyros. Make sure to configure your drop catcher when starting the game if you'd like to begin using it. It only has a certain number of usages before it will disintegrate and you'll have to get a permanent one from either voting or donating! Crystal Key Rewards: 1B Tokens (1->3x) Oblitary Sword Oblitary Sword Offhand Golden Nyros Armour Set Pieces (Helm, Plate, Legs, Gloves, Boots, Cape) Golden Nyros Sword/Shield. (Cosmetics more than anything) Hell Keys Tier 1 Amulet Of Fury. The gear you'll want to have equipped after grinding crystal skeletons and looting the crystal key chest is: Helmet: Golden Nyros Helm Platebody: Golden Nyros Platebody Platelegs: Golden Nyros Platelegs Gloves: Golden Nyros Gloves Boots: Golden Nyros Boots Cape: Golden Nyros Cape Weapon: Oblitary Sword Shield: Oblitary Sword Offhand Amulet: Tier 1 Amulet Of Fury Trinket: Starter Drop Catcher (if you still have it) Trophy: Welcome Trophy     Tier 2: Ckey -> Hoofs After killing 30 crystal skeletons, you will unlock the ability to access the first zone in ::reqs, hoofs! You will unlock the next zone, Corrupt Lizards, after killing 150 Hoofs. The gear you'll want to accumulate from Hoofs before moving to the next zone is the following: Helmet: Golden Nyros Helm Platebody: Golden Nyros Platebody Platelegs: Golden Nyros Platelegs Gloves: Golden Nyros Gloves Boots: Golden Nyros Boots Cape: Water Cape OR Cape of Light (Both have the same stats) Weapon: Brutal Whip OR Dragon Crossbow (depends on if you want to use melee or range) Shield: Oblitary Sword Offhand Amulet: Tier 1 Amulet Of Fury Trinket: Starter Drop Catcher (if you still have it) Trophy: Welcome Trophy     Tier 3: Hoofs -> Corrupt Lizard After killing 150 hoofs, you will unlock the ability to access the next zone in ::reqs, Corrupt Lizards! You will unlock the next zone, Ninjas, after you obtain the corrupt lizard pet as a drop. The gear you'll want to accumulate from Corrupt Lizards before moving to the next zone is the following: Helmet: Golden Nyros Helm Platebody: Golden Nyros Platebody Platelegs: Golden Nyros Platelegs Gloves: Golden Nyros Gloves Boots: Golden Nyros Boots Cape: Water Cape OR Cape of Light (Both have the same stats) Weapon: Brutal Whip OR Ascension Crossbow OR Burning Truth (depends on what combat style you want to use) Shield: Oblitary Sword Offhand (if able to equip) Amulet: Tier 1 Amulet Of Fury Trinket: Starter Drop Catcher (if you still have it) Trophy: Welcome Trophy     Tier 4: 
    • To start off with slayer, go to the Slayer Master (Duradel) by typing ::slayer, or by clicking ctrl+s on your keyboard. There are 4 difficulties of slayer task to select from, each providing different monsters you can fight. Easy and Medium slayer tasks have no requirement. Hard slayer tasks require that you've done one full prestige. Boss slayer tasks require that you've done five full prestiges. Easy Slayer Task Monster List: Hoof (2,400 HP) [::hoof] Crystal Skeleton (1,200 HP) [::ckey]  Undead Hero (20,000 HP) [::undead] Mercenary Captain (8,000 HP) [::customzone] Tome of Magic (4,000 HP) [::tome] Insectoid Assassin (7,200 HP) [::insectoid] Corrupt Lizard (3,200 HP) [::corruptlizard] Ninja (4,800 HP) [::ninja] Celestial Dragon (2,080 HP) [::celestial] Medium Slayer Task Monster List: Rainbow Unicorn (28,000 HP) [::rainbow] Santa Animal (25,600 HP) [::santa] Phat Monster (25,600 HP) [::phat] Warped Terrorbird (27,200 HP) [::terrorbird] Gorak (30,400 HP) [::gorak] Charmeleon (32,000 HP) [::charmeleon] Spongebob (35,200 HP) [::spongebob] Construct (38,400 HP) [::construct] Alien Demon (23,200 HP) [::alien] Scyther (40,800 HP) [::scyther] Lion (42,000 HP) [::lion] Greyback (40,000 HP) [::greyback] Totodile (44,000 HP) [::totodile] Transformed Horse (46,000 HP) [::thorse] Ganodermic Beast (30,000 HP) [::ganodermic] Arrav Hero (40,000 HP) [::arrav] Evil Turnip (48,000 HP) [::eturnip] TzHaar-Xil (62,000 HP) [::tzhaar] Fire Elemental (18,400 HP) [::moneyzone] Hard Slayer Task Monster List: Bork (60,000 HP) [::bork] General Graardor (40,000 HP) [::bandos] Barrelchest (64,000 HP) [::bca] Forgotten Warrior (32,000 HP) [::forgotten] Shadow Forger (10,000 HP) [::shadowforger] Lucky Knight (400,000 HP) [::luckyknight] Turtle (160,000 HP) [::turtle] Boss Slayer Task Monster List: K'ril Tsutsaroth (1,600,000 HP) [::kril] Hank the Tank (3,200,000 HP) [::hank] Skeleton Mage (72,000 HP) [Spellbook->Monster Teleports]  Tormented Demon (380,000 HP) [::tds] Corporeal Beast (600,000 HP) [::corp] Donor Boss (280,000 HP) [Can only get there while on task, by doing ::totask] Lucky Knight (400,000 HP) [::luckyknight] Rage Vorago (320,000 HP * 2, with it's normal Vorago form, total 640,000 HP) [::omen] Diablo (1,600,000 HP) [::diablo] Evil Wise Old Man (4,000,000 HP) [::ewom] Bal'lak the Pummeller (3,200,000 HP) [::pummeller] Queen Black Dragon (800,000 HP * 4, QBD has 4 phases of 800K HP each, total 3,200,000 HP) [::qbd] Trickster (8,000,000 HP) [::trickster] Phoenix (4,000,000 HP) [::phoenix] Slayer Task Streaks: You can create a Slayer Task Streak by successfully completing x number of slayer tasks in a row, without blocking/cancelling it. Maximum Slayer Task Streak point rewards(200 slayer tasks): Easy: 100 Slayer Points Medium: 150 Slayer Points Hard: 200 Slayer Points Boss 250 Slayer Points Base Slayer Task point rewards: Easy: 20 Slayer Points Medium: 30 Slayer Points Hard: 40 Slayer Points Boss: 50 Slayer Points   Extending & Blocking Slayer Tasks: Doing ::task will bring up this interface: Extending: To extend a task, just click the "Extend" button in the top left of the interface. When you do, a chat box will appear asking you how much you'd like to extend your task by. This can be anywhere between 0 and 10,000 monsters.  Different tiers of Slayer Tasks cost more or less slayer points to extend your task. Easy: 0.05 Points per monster. Medium: 0.20 Points per monster. Hard: 1 Point per monster. Boss: 2 Points per monster. Ie: If you were to extend your medium slayer task by 90 monsters, it would cost you 18 slayer points. Blocking: To block a slayer task, you must first obtain one. Once you have, you can click the "Block task" button on the middle right of the interface, and be provided with some options: The first option will block your task, reset your task to no slayer task, and reset your slayer task streak. The second option will block your task, reset your task to no slayer task, and you can pay 1,000 Slayer points to KEEP your slayer task streak. The third option will block your task and keep the current task, resulting in your slayer task streak being saved as well.   Superior Slayer Monsters: Superior Slayer monsters are more powerful monsters that can spawn randomly while doing slayer tasks. The chance for them to spawn changes depending on the difficulty of task you're doing. Easy Task spawn chance: 1/550  Medium Task spawn chance: 1/400  Hard Task spawn chance: 1/300  Boss Task spawn chance: 1/180  A superior slayers monster's stats are based off of the original monster you're fighting.  The base stats are increased by: Health: Monster HP * 5 = Superior HP Attack: Monster Attack * 1.5 = Superior Attack Defense: Monster Defense * 2 = Superior Defense Max Hit: Monster Max Hit * 2 = Superior Max Hit Superior Slayer Monsters have their own loot tables as well. Always: 1000 1B Tokens Rare: 5000 1B Tokens Barrows Slayer Helmet Shadow Slayer Helmet Slayer Helmet Slayer Platebody Slayer Platelegs Slayer Boots Slayer Gloves Slayer Scarf The chance for a rare drop from a superior monster is based on the superior's max hp: Chance: 1/(400M/SuperiorHP) ie: If a Superior has 10M HP, the chance is: 1/(400M/10M) -> 1/40   Slayer Helmets: You can purchase slayer helmets in the slayer shop.  Slayer helmets provide varying amounts of droprate bonus while killing your slayer task monster, while also increasing in total cost. Bronze Slayer Helm - 2%, costing 800 slayer points. Iron Slayer Helm - 3%, costing 1200 slayer points. Steel Slayer Helm - 4%, costing 1600 slayer points. Black Slayer Helm - 5%, costing 2000 slayer points. Mithril Slayer Helm - 6%, costing 2400 slayer points. Adamant Slayer Helm - 7%, costing 2800 slayer points. Rune Slayer Helm - 8%, costing 3200 slayer points. Dragon Slayer Helm - 9%, costing 3800 slayer points. Lava Slayer Helm - 10%, costing 4400 slayer points. Lime Slayer Helm - 13%, costing 5000 slayer points. Barrows Slayer Helm - 20%, obtainable via combining 2 lime slayer helmets. Shadow Slayer Helm - 33%, obtainable via combining 2 barrows slayer helmets. (4 limes total.) Gilded Slayer Helm - 50%, obtainable via combining 2 shadow slayer helmets. (8 limes total.) All slayer helms in order: (First helm is the regular slayer helmet) Notes: - You can upgrade helmets tier by tier, using the Upgrade option, but it will cost 50 extra slayer points per tier. - The Gilded Slayer Helm will give you double slayer points if worn upon task completion.   The Slayer Armor set from Superiors: This set is purely cosmetic, it provides no advantages or stats, just looks badass.
    • Guardian's Resistance Minigame Guide Requirements: 500 1b tokens every time you wanna enter Recommended: At least 43 prayer for protect from melee, Regular donator rank for ::bank access, loads of super restores in bank, Corrupt Light sword or better Bonus ::droprate does NOT apply inside the minigame. - Its all RNG based. How to start Once you obtained the 500 1b token needed to enter.  Teleport to ::guardian, and speak to the Aggressive mage Pick the 2nd option in the chat log Inside the cave 6 different NPCs are featured in this mini-game. One for each armour type that is available: Helm, Plate, Legs, Boots, Gloves, Wings. - You start off at a 1/60 drop rate chance at getting the first tier of every type of armour. Then, each tier will increase the drop rate exponentially. For example: If I have 3 out of 7 of the helms, I'll have a (60*3) drop rate chance,  (don't have to finish full set to obtain a new pieces of for example gloves. you can go straight to golden one piece at a time)   Armour obtainable Starting at tier 1. First piece of the armour obtainable is Sea Dragon ending with Golden Dragon Last tier of the armour is a great med game set. as it offers a bonus droprate of 20% while wearing the full set. making it optimal for pvming/bossing. Sea Dragon armour set Stats: Green Dragon armour set Stats: Pink Dragon armour set Stats: Purple Dragon armour set Stats: Blue Dragon armour set Stats: Red Dragon armour set Stats: Golden Dragon armour set Stats: (Golden has a bonus effect of 20% bonus droprate!)          
    • What are Critical Strike / Deadly Strike Scrolls? They're scrolls you can apply to any weapon of your choosing to give it a little ability. The Critical Strike Scroll adds the ability to do anywhere from 1-50% increased damage per hit. The Deadly Strike Scroll adds the ability to do anywhere from 1-75% increased damage per hit. Each Deadly Strike also applies a 5 tick burn (intervals of 1) that does damage equivalent to 10% of your hit. The scrolls themselves look like this:   How to use Critical/Deadly Strike Scrolls: Simply right-click the scroll, select use, and use it on a weapon. The scrolls will show in your weapon's name, like this: The scrolls on this sword have a 3% chance to deal 10% more damage every hit, and 2% chance to deal 15% more damage every hit. How to use the Critical/Deadly Strikes: Once you've used the scrolls on a weapon, use that weapon to fill up the two columns on the sides of your general interface:   (Yellow is Critical Strike build-up, Red is Deadly Strike build-up)   Once applied to a weapon, you always have a chance at dealing a critical and/or deadly strike, depending on the percent chance on the original scroll. (ie: the sword above has a 3% chance to hit a critical strike, and a 2% chance to hit a deadly strike.) Every Critical or Deadly strike will increment their respective bar by 1-5 ticks, a total of 100 ticks to fill the bar. Once full, you can click and activate either of the bars to give yourself a Critical Strike OR Deadly Strike buff. You cannot have both buffs at the same time. The Critical Strike buff will make it so that every hit for the next minute will be a Critical Strike. The Deadly Strike buff will make it so that every hit for the next minute will be a Deadly Strike. You can only apply one Critical and one Deadly Strike Scroll per weapon.   How to Obtain Critical/Deadly Strike Scrolls: Currently the only way to obtain these scrolls is through the webstore.
    • DISCLAIMER Not all gear sets is provided in this guide. just the most useful/most used. if any set is missing. Feel free to either pm on - Discord, In-game or post it down below. Thanks 🙂   Sets are not placed in any specific order. Starter Gear This is the first set of armour you will get when you start playing imagine Set effect : Gives 60% Drop rate bonus until 500 npc kills Stats :  Golden Nyros set Set can be obtained from killing ::ckey - (pick up the keys, and use the command ::openallckeys) Effect: none Stats:  Ninja Set Set can be obtained from killing ::ninja Effects: none Stats:  Aiyana set Set can be obtained from killing ::ninja (range gear) Effects: none Stats:  Evil set Set can be obtained from killing ::eturnip Effects: none Stats:  Tiger set Set can be obtained from killing ::greyback Effects: none Stats: Nightmare set   Set can be obtained from killing ::scyther Effect: none Stats:  Lion set Set can be obtained from killing ::lion Effect: none Stats:  Totodile set Set can be obtained from killing ::totodile Effect: none Stats:  Regular Tzhaar set Set can be obtained from killing ::tzhaar Effect: none Stats:  Supreme tzhaar set Supreme tzhaar pieces can be obtained by combining 2 regular tzhaar pieces (for examble 2 regular tzhaar legs turns in to 1 supreme tzhaar legs) Effect: none Stats:    Turtle set This set can be obtained from turtle boxes dropped by ::turtle Effect: 60% bonus droprate - ONLY at ::turtle when worn Stats: Completionest set This set can be obtained from donation mystery boxes, donator store ingame and card flips/wheel spins Effect: none Stats:  Lucky Comp set This set can be obtained from lucky knights (::lucky) or from Flips/wheels spins. Effect : Lucky Knights only drain half of your prayer while wearing set. 15% Drop rate bonus while wearing full set. Each piece gives 2% drop rate bonus. Stats:  Heavy dragonbone set   This set can be obtained from the exclusive shop (::Shops), Flips/spins or as a drop from Evil Wise Old Man (::ewom) Effect: While wearing full set, each item worn gives gives 110 extra str bonus  Stats: Corrupt dragon set   This set can be obtained from flips/wheel spins Effect : 1/100 chance of having a 1/2 chance of hitting a heavy blow killing the npc (if 1/2 chance fails, you do no extra dmg but still get a message) Stats: Hank the tank set This set can be obtained from killing hank the tank (::hank) or from Flips/Wheel spins Effect : While taking damage, 1/10 chance to apply Hank the Tank effect, while Hank the Tank set is active, you take no damage from the next hit. Stats: Phantom set This set can be obtained from the exclusive shop (::Shops) , donator store ingame or card flips/wheel spins Effect : While wearing full set, you can operate it to get 3 random buffs that last 120 seconds each (Does not give you telekenistomyinv buff if you have a drop catcher) Can be reactivated every 60 seconds (unless wearing diablo pet, cuts time in half) Stats:  Rage set This set can be obtained from killing rage vorago or from the exclusive shop (::shops) Set effect : While wearing full set 1/10 chance to apply Rage Set effect. While rage set is active, your next hit will do 25% extra damage.  Stats : Ankou set This set can be obtained from killing diablo (::diablo) or k'ril (::kril) Effect : Your damage is increased using the following formula: new_damage = previous_damage * (Player_maximum_hp / Player_current_hp / 50) - If your current hp is 1000, and your maximum HP is 15000, you will deal 30% increased damage. - If your current hp is 500, and your maximum HP is 15000, you will deal 60% increased damage.  Also, you heal for .05% of the damage you deal while wearing full set. You will heal 30% less if you are currently being burned. And you will not exceed your maximum HP. Stats:  Tyrant set This set can be obtained from donator store ingame or card flips/wheel spins or raids2 Set effect : 1/10 chance of your next spec damage having a maximum damage of 3 times the original. 3/10 chance of your next spec damage having a maximum damage of 2 times the original Stats : Reaper set This set can be obtained from killing cerberus (::cerberus), or card flips/wheel spins Effect : 1/10 chance of your next hit having a maximum damage of 3 times the original. 3/10 chance of your next hit having a maximum damage of 2 times the original. 1/20 chance of dealing 2x damage per hit. All pieces give 1.5x stats in raids. While wearing full set, your special accuracy is increased by 10%. Stats: Zeus set This set can be obtained from killing zeus or from card flips/wheel spins Effect: None Stats:  Raiden set This set can be obtained from the donator store ingame or from ultra donation box Effect : While raiden effect is active 7% chance chance to deal 100% increased damage for 30 seconds. Stats:  Dark Raiden set Dark raiden parts can be obtained by combining 3 raiden pieces or from flips/wheel spins and World boss Effect : 2% chance to double your soul split effect for 2 minutes 30 seconds. 1/5 chance to active effect which makes it so your prayer cannot be drained. Stats:    Qbd set   This set can be obtained from killing the queen black dragon (::qbd), or from card flips/wheel spins Effect : While wearing full set, you can operate it to get 3 random buffs with their default times (Does not give you telekenistomyinv buff if you have a drop catcher). Can be reactivated every 120 seconds (unless wearing diablo pet, cuts time in half) Gives 1 buff lasting 30 seconds to every player online. While wearing full set, your spec damage is increased by 3-6 times, or if not wearing full set, each piece increased it by 0.3x. Stats :    Donor set This set can be obtained from the online store, ultra donation mystery boxes, or from flips/wheel spins Effects : Gives 10% drop rate bonus. Each piece gives 3% drop rate bonus. All spec damage has its maximum damage increased by 100%. 1/10 chance to increase your damage dealt by 3 times. Stats:   Scorpion set This set can be obtained from the online store, ultra donation mystery boxes and card flips/wheel spins Set effect : Gives 15% drop rate bonus. Each piece gives 4% drop rate bonus. Makes it so your total drop rate bonus cap is increased by 25. (Allowing, after all additions, your drop rate bonus to reach 300%) Stats : Celestial donor set This set can be obtained from the online store or from raids2 Set effect : While wearing full set, get 5% drop rate bonus. Each piece gives 5% drop rate bonus. 1/9 chance to deal 4x damage. All spec damage has its maximum increased by 100%. Stats : Raids set This set can be obtained from raids (::raids balanced and death difficulty only) or from the online store and raids2 (normal and nightmare only) Set effect : DO NOT NEED MANTLE, RING, & NECKLACE TO QUALIFY FOR SET EFFECT - All pieces receive 2 times equipment bonuses in raids (Do not need full set, each piece gets it individually). While wearing full set 1/25 chance to deal 2x damage, and 1/50 chance to deal 3x damage. While wearing full set, your special accuracy is increased by 20%. Stats (Without mantle, with mantle and inside a raid) :      
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